Shockadin 101 – Overview

6 06 2008

I found this on the net and it is what i use for Dethvengence

________________________________________________________________________________________________

Holy DPS Paladin (Shockadin)

Shockadin eh? Alright…whelp, see ya later!

I have taken the time to make up an over view of the Paladin as a Holy DPS Hybrid, otherwise known as a Shockadin. I have seen a few attempts at making a viable “guide” which were lacking in one area or another.

I do not delve into Theorycraft or Mathematics. I speak only through experience, good and bad. I have taught myself the only way to know for sure is to test it out yourself. If you are looking for equations and exact numbers you are reading the wrong thread.

However, if there is someone who is willing to bring forth the proper numbers with a logical explanation behind them feel free to reply and I will see that it is added to the content I have posted.

I opted to explain the role of a Shockadin as an experienced player who enjoys the utility and power a Shockadin can throw out. This is, as with everything WoW, a Work in Progress, please feel free to comment after reading through the entire outline.

—Overview—

- What is a Shockadin?

A Shockadin is a High End, Holy Paladin who has passed up Survivability in order to Damage opponents using Judgement of Righteousness and Holy Shock Offensively. There are plenty of Pure Damage and Healing pieces of plate gear available at level 70 to make this build not only viable, but reasonably easy to perform in PVP.

The Typical Talent build for a Shockadin is 40/0/21.

Bypassing the 41 point Holy talent, Divine Illumination, to receive a 21 point Retribution ability, Sanctity Aura. This is done to increase Damage and Healing to create the greatest benefit to both Judgment of Righteousness and Holy Shock.

- What are the Strengths/Weaknesses of the Shockadin?

A Shockadin’s strength comes from their ability to deal heavy burst damage while maintaining their Role as a Healer and Support class.

Shockadins are first and foremost a Holy Paladin, and as such the Shockadin also performs well as a Main healer in PVE and PVP alike.

With 40 points into Holy a Shockadin has all of the abilities needed to main heal any instance with the correct gear and player skill.

Shockadins lack the Survivability of both a Protection Paladin and a typical Holy Paladin with points into Protection. However what they lack in Survivability they make up for in Burst damage. This is due to having points in the Retribution Tree,
going only so deep to receive Sanctity Aura.

Having proper gear and using Sanctity Aura allows the Shockadin to deal up to 2000 damage from both Judgement of Righteousness and Holy Shock. Critting both together, along with a clever use of Avenging Wraith, potentially allows the Shockadin to deal 4000-5000 Damage in a split second.

The main weakness of the Shockadin is the fact that they will be using their mana both Offensively and Defensively. Mastering your mana pool and cool-downs are the most important things a Shockadin must learn in order to benefit their team, or to simply outlast an opponent.

—CLOSING—

Hopefully This helps any of you who are looking to begin your career as a Holy DPS Paladin. It is a lot of fun and opens up a whole new realm of possibilities for those who are forced to heal for raids.


Actions

Information

One response

5 06 2008
me

dude maibi u can say what is the best wep for shockadin? if i can get any wep..

ty=]

Leave a comment